Chess Camp is a new training system for beginning chessplayers, and for the parents and coaches who teach them. Starting with simple problems to illustrate key concepts, and then progressing to more complex positions, the student will learn by doing, methodically integrating new information with previous knowledge while building effective thinking habits at the board.
In the first volume, Move, Attack, and Capture, the student will discover how the chess pieces move; start to get a feel for the chessboard; learn to look for threats, captures, and elementary tactics; and develop an understanding of what each piece can do for his or her position—and against the opponent’s.
The second volume in this series, Simple Checkmates, contains 618 structured problems, exercises, and fun puzzles that will help the student to: 1) learn basic checkmate patterns in the opening, middlegame, and endgame; 2) see when checkmate is imminent; and 3) understand that material isn’t everything, as just a few pieces can defeat a whole opposing army.
In Checkmates with Many Pieces, the third volume in the series, the student will: 1) find his or her way to mate in more complex positions; 2) start to learn the chess openings and their respective typical checkmating scenarios; 3) begin to apply basic tactical tools such as the pin, discovered check, and double check; and 4) see the great difference that small changes can make in a position.
In this fourth volume, Elementary Endgames, the student will: 1) learn how to deliver fundamental checkmates such as a king and a rook against a lone king; 2) discover how to avoid stalemating the opposing king, and how to induce stalemate when threatened with checkmate; and 3) develop not only an understanding of concepts such as passed pawns and king opposition, but also a sense of confidence in the final phase of the game.
In Two Move Checkmates, the fifth volume in the Chess Camp series, the student will be introduced to the elements of planning, aiming at a goal beyond the current move; start to understand the need to consider the opponent's possible defenses; practice visualizing the board more than one move ahead; and discover the seemingly paradoxical idea of winning by sacrificing material.
Volume 6, Tactics in Attack and Defense, presents 618 problems and exercises introducing the advancing student to more complex tactical themes such as skewers, deflection, the trapped piece, and removing the guard; and illustrating key defensive techniques including perpetual check, interposition, and the counterattack.
The seventh volume in this series, Opening Tactics, sets problems in more lifelike conditions, as they arise from standard openings and the winning tactical idea is not given away. Thus, the student will: 1) enhance his or her ability to think independently in real positions; 2) start to absorb typical themes from the chess openings; and 3) learn the need to take the opponent’s threats into account.
About the Author:
Igor Sukhin has been using the game of chess for more than two decades to teach children. His books have been selected repeatedly as recommended reading by the Russian Department of Education.
The author of the acclaimed children’s chess book Gary’s Adventures in Chess Country (also published by Mongoose Press), Sukhin has written more than 100 titles, with over a million copies currently in print.